import resourceConfig from './default/resource.json'
import homeFunConfig from './default/homeFun.json'
import actionConfig from './default/action.json'
import homeFunPropertyConfig from './default/homeFunProperty.json'
import pokémonConfig from './pokémon.json'
import capturedPokemonConfig from './default/capturedPokemon.json'
import abilitiesConfig from './default/abilities.json'

// 基础配置
const basicConfig = {
  // 遇见宝可梦 基础概率
  POKEMON_ENCOUNTER_PROBABILITY: 1,
  // 幸福点数的最大相遇影响幅度（20%）
  MAX_HAPPINESS_EFFECT: 0.2,
  // 幸福点数效果峰值
  HAPPINESS_PEAK: 75,
}

// 建筑配置
const buildingConfig = {
  // 树果树
  plantSeed: {
    // 种子消耗
    seeds: 10,
    // 拆除返还
    returnSeeds: 5,
    // 树果产量
    treeFruit: 0.13,
  },
}

export default {
  resources: resourceConfig,
  homeFun: homeFunConfig,
  action: actionConfig,
  homeFunProperty: homeFunPropertyConfig,
  pokémon: pokémonConfig,
  capturedPokemon: capturedPokemonConfig,
  abilities: abilitiesConfig,
  building: buildingConfig,
  basic: basicConfig,
}
